Task 8 – Pixel
Production
Re-work and
simplify your vector artwork into pixel artwork assets using the supplied
templates from the Mekka Hornet prototype. You may choose to use a range of
software applications to create your assets.
Ensure that you have
included all aspects of your working processes within your blog posts. This
production log will need to include explanatory notes, imagery and screen-shots
from the software and any other processes you are using.
Remember that you are trying to create computer game
graphics and apply project management techniques to direct a project, to a
technical quality that reflects near-professional standards following industry
practice, showing creativity and flair and working independently to
professional expectations.
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