Monday 16 November 2015

HA2 Task 8 - Pixel production

Task 8 – Pixel Production

Re-work and simplify your vector artwork into pixel artwork assets using the supplied templates from the Mekka Hornet prototype. You may choose to use a range of software applications to create your assets.
Ensure that you have included all aspects of your working processes within your blog posts. This production log will need to include explanatory notes, imagery and screen-shots from the software and any other processes you are using.


Remember that you are trying to create computer game graphics and apply project management techniques to direct a project, to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations.                                                                                                                                                                     

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